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AI Insights · Timothy · October 2022

Top 5 Educational Games in Oman for Q3 2022: Unified Platform Performance

Discover the performance trends of the top 5 educational games in Oman for Q3 2022, including downloads, revenue, and active user metrics on a unified platform.

Top 5 Educational Games in Oman for Q3 2022: Unified Platform Performance

In the third quarter of 2022, the educational games sector in Oman saw notable trends in downloads, revenue, and active users across the top 5 applications on a unified platform. Here is a detailed look at their performance:

Lingokids - Play and Learn, published by Monkimun Inc, experienced a steady increase in weekly revenue, peaking at approximately $1.4K in mid-July. Weekly downloads showed a significant jump towards the end of the quarter, reaching 1.6K in the week of September 19. Active users also saw a notable rise, growing from around 3.1K at the beginning of the quarter to over 4K by the end of September.

TinyTap: Kids' Learning Games from TinyTap Ltd. had fluctuating revenue, peaking at $1K in the week of September 19. Downloads remained relatively stable, with a peak of 458 in mid-September. Active users increased steadily, reaching 526 in the week of September 12 before slightly declining towards the end of the quarter.

Lamsa - Kids Learning App, by Lamsa FZ-LLC, saw a consistent decline in both downloads and active users throughout the quarter. Downloads dropped from 3.1K in late June to the lower hundreds by the end of September. Active users followed a similar pattern, decreasing from over 5.5K in mid-July to just over 2K by the end of the quarter. Revenue remained relatively stable, peaking at $212 in late August.

Buddy.ai: Early Learning Games, published by MyBuddy.ai, had a modest increase in weekly revenue, with a peak of $246 in the final week of September. Downloads saw an upward trend in the latter half of the quarter, reaching 716 in the week of September 26. Active users also increased, from 528 in late June to 806 by the end of September.

Keiki Learning games for Kids from BENIPOL LIMITED showed varied performance. Weekly revenue peaked at $216 in mid-September. Downloads saw a notable increase in the latter part of the quarter, with a peak of 269 in the week of September 19. Active users experienced a steady climb, reaching a high of 305 in mid-September before slightly declining towards the end of the quarter.

These insights highlight the varying trends in the educational games market in Oman for Q3 2022. For more detailed data and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022